Wednesday, August 15, 2012

Uncharted Themed Environment


This is a project I started up with a buddy of mine and we've decided to go for a realistic style. Its based on the Uncharted game series. These are a couple of WIP shots of the project. The wall piece was done by me and the scene is currently being put together by my good friend Kyle Michel. We have moved on to doing tileable textures from this point.





Another day, another WIP shot of the Uncharted themed environment. Added some other elements to the scene as well as adjust and add some new textures. Next step is to add some more key elements and get lots and lots of foliage into the scene.

We have now started playing around with out lighting and added some fog to the scene as well as some background elements, rocks, and a little bit of foliage.

Added a couple pieces to the scene that I modeled, sculpted in Zbrush, and textured. Also added a bottom section to the temple to give it more height. More WIP coming soon.

Continuing to set up the scene.

Added a few more pieces to the scene including some background walls and the temple entrance archway. The scene is coming along nicely!

More Progress

Changed up the color scheme for the scene and started adding some more details to the temple.

Latest wip of Uncharted scene. A couple of tree variations were added along with some more foliage and the tall arch towers were replaced by a cliffside which will feature a water fall. More progress to be made.







Tuesday, July 17, 2012

Mass Effect M7 Assault Rifle



My latest prop that I'm working on which is from the popular video game franchise Mass Effect. It is one of my favorite weapons to use in the game; the M7 Assault Rifle.

Ahhh...checkerboard pattern! lol The gun has been unwrapped and now its time to texture.